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Developer Tools

Karo

Last updated 2026-08-27 · benchmark checked 2026-09-28 · unchanged since 2026-08-27 — deterministic & reproducible

Multiplayer pixel art and tile map editor for indie game teams in the browser.

66/100
7/7 frames
Top 82% of 14,124 measured
Legit Benchmark — the simple average of 7 measured frames. Frames we could not measure are left out of the average, never counted as zero. Every frame is shown below with its evidence.
Checked 2026-09-28 · scores move as sites change

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To cite this score: legit.show/s/karo-town/2026-09-28. That address never changes; this page moves with every re-measure.

Legit.Show scored Karo 66/100 on 2026-09-28, measured across all 7 frames from its public surface. legit.show/s/karo-town/2026-09-28

Is Karo production-ready?

Legit.Show scores Karo 66 out of 100 — the simple average of its 7 measured frames. Legit.Show ran its deterministic 7-Frame production-readiness benchmark on Karo (public-surface assessment), measured from the public surface with no LLM in the scoring path. Its strongest frame is Performance; its weakest is Privacy. Every frame it averages is published with its evidence on the Legit.Show listing.

The 7 Frames

What we measured

Who it's for

indie game developers · game designers · pixel artists · small game teams · LÖVE developers

Pricing

Free during beta

Sources and updates

Description
Taken from karo.town's own website on 2026-08-27.
Operator
Karo, as named in karo.town's terms, privacy page or footer.
Benchmark
Measured by Legit.Show from the live site, the way any visitor sees it — with no access to its code or accounts. Same method for every product, and no AI decides the score. Last checked 2026-09-28.

Put together from public information, without Karo's involvement. If anything here is wrong, tell us and a person will check it.

Visit Karo → · Alternatives to Karo → · How this was measured →

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